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C Application with Server and GUI
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lua-5.1.5/src/ltable.h
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1/*
2** $Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp $
3** Lua tables (hash)
4** See Copyright Notice in lua.h
5*/
6
7#ifndef ltable_h
8#define ltable_h
9
10#include "lobject.h"
11
12
13#define gnode(t,i) (&(t)->node[i])
14#define gkey(n) (&(n)->i_key.nk)
15#define gval(n) (&(n)->i_val)
16#define gnext(n) ((n)->i_key.nk.next)
17
18#define key2tval(n) (&(n)->i_key.tvk)
19
20
21LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
22LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
23LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
25LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
26LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
27LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
28LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
30LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
32
33
34#if defined(LUA_DEBUG)
35LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
36LUAI_FUNC int luaH_isdummy (Node *n);
37#endif
38
39
40#endif
LUAI_FUNC TValue * luaH_set(lua_State *L, Table *t, const TValue *key)
LUAI_FUNC void luaH_resizearray(lua_State *L, Table *t, int nasize)
LUAI_FUNC int luaH_next(lua_State *L, Table *t, StkId key)
LUAI_FUNC const TValue * luaH_getnum(Table *t, int key)
LUAI_FUNC int luaH_getn(Table *t)
LUAI_FUNC TValue * luaH_setstr(lua_State *L, Table *t, TString *key)
LUAI_FUNC const TValue * luaH_get(Table *t, const TValue *key)
LUAI_FUNC void luaH_free(lua_State *L, Table *t)
LUAI_FUNC Table * luaH_new(lua_State *L, int narray, int lnhash)
LUAI_FUNC const TValue * luaH_getstr(Table *t, TString *key)
LUAI_FUNC TValue * luaH_setnum(lua_State *L, Table *t, int key)
#define LUAI_FUNC