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C Application with Server and GUI
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lua-5.2.4/src/lundump.h
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1/*
2** $Id: lundump.h,v 1.39.1.1 2013/04/12 18:48:47 roberto Exp $
3** load precompiled Lua chunks
4** See Copyright Notice in lua.h
5*/
6
7#ifndef lundump_h
8#define lundump_h
9
10#include "lobject.h"
11#include "lzio.h"
12
13/* load one chunk; from lundump.c */
14LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
15
16/* make header; from lundump.c */
18
19/* dump one chunk; from ldump.c */
20LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
21
22/* data to catch conversion errors */
23#define LUAC_TAIL "\x19\x93\r\n\x1a\n"
24
25/* size in bytes of header of binary files */
26#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
27
28#endif
const char * name
Definition lsqlite3.c:2154
unsigned char lu_byte
int(* lua_Writer)(lua_State *L, const void *p, size_t sz, void *ud)
#define LUAI_FUNC
LUAI_FUNC int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data, int strip)
LUAI_FUNC void luaU_header(lu_byte *h)
LUAI_FUNC Closure * luaU_undump(lua_State *L, ZIO *Z, Mbuffer *buff, const char *name)