f
connect(): Promise<net.Socket | null>
socketPath: string,
timeoutMs: number
Attempts a connection to the given path (POSIX socket or Windows named pipe).
Resolves the connected socket on success, null on any failure (peer absent,
ECONNREFUSED, ENOENT, timeout). Lets net.createConnection produce the error
directly — a pre-emptive existsSync check would not work for Windows named
pipes (they live in \\.\pipe\..., not on the regular filesystem).
f
readMessages<T>(): void
socket: net.Socket,
onLine: (line: T) => void
Reads NDJSON from socket, dispatching each parsed object via onLine.
Tolerates packet splits across line boundaries; silently drops malformed lines.
Used by both the daemon server (parsing client requests) and the client
(parsing server responses).
Usage
import * as mod from "lib/commands/daemon/socket.ts";