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VkAccelerationStructureMatrixMotionInstanceNV Struct Reference

#include <vulkan_core.h>

Data Fields

VkTransformMatrixKHR transformT0
 
VkTransformMatrixKHR transformT1
 
uint32_t instanceCustomIndex:24
 
uint32_t mask:8
 
uint32_t instanceShaderBindingTableRecordOffset:24
 
VkGeometryInstanceFlagsKHR flags:8
 
uint64_t accelerationStructureReference
 

Detailed Description

Definition at line 16637 of file vulkan_core.h.

Field Documentation

◆ accelerationStructureReference

uint64_t VkAccelerationStructureMatrixMotionInstanceNV::accelerationStructureReference

Definition at line 16644 of file vulkan_core.h.

◆ flags

VkGeometryInstanceFlagsKHR VkAccelerationStructureMatrixMotionInstanceNV::flags

Definition at line 16643 of file vulkan_core.h.

◆ instanceCustomIndex

uint32_t VkAccelerationStructureMatrixMotionInstanceNV::instanceCustomIndex

Definition at line 16640 of file vulkan_core.h.

◆ instanceShaderBindingTableRecordOffset

uint32_t VkAccelerationStructureMatrixMotionInstanceNV::instanceShaderBindingTableRecordOffset

Definition at line 16642 of file vulkan_core.h.

◆ mask

uint32_t VkAccelerationStructureMatrixMotionInstanceNV::mask

Definition at line 16641 of file vulkan_core.h.

◆ transformT0

VkTransformMatrixKHR VkAccelerationStructureMatrixMotionInstanceNV::transformT0

Definition at line 16638 of file vulkan_core.h.

◆ transformT1

VkTransformMatrixKHR VkAccelerationStructureMatrixMotionInstanceNV::transformT1

Definition at line 16639 of file vulkan_core.h.


The documentation for this struct was generated from the following file: