Github User Fetcher 1.0.0
C Application with Server and GUI
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#include <vulkan_beta.h>
Data Fields | |
VkStructureType | sType |
void * | pNext |
uint32_t | maxExecutionGraphDepth |
uint32_t | maxExecutionGraphShaderOutputNodes |
uint32_t | maxExecutionGraphShaderPayloadSize |
uint32_t | maxExecutionGraphShaderPayloadCount |
uint32_t | executionGraphDispatchAddressAlignment |
Definition at line 65 of file vulkan_beta.h.
uint32_t VkPhysicalDeviceShaderEnqueuePropertiesAMDX::executionGraphDispatchAddressAlignment |
Definition at line 72 of file vulkan_beta.h.
uint32_t VkPhysicalDeviceShaderEnqueuePropertiesAMDX::maxExecutionGraphDepth |
Definition at line 68 of file vulkan_beta.h.
uint32_t VkPhysicalDeviceShaderEnqueuePropertiesAMDX::maxExecutionGraphShaderOutputNodes |
Definition at line 69 of file vulkan_beta.h.
uint32_t VkPhysicalDeviceShaderEnqueuePropertiesAMDX::maxExecutionGraphShaderPayloadCount |
Definition at line 71 of file vulkan_beta.h.
uint32_t VkPhysicalDeviceShaderEnqueuePropertiesAMDX::maxExecutionGraphShaderPayloadSize |
Definition at line 70 of file vulkan_beta.h.
void* VkPhysicalDeviceShaderEnqueuePropertiesAMDX::pNext |
Definition at line 67 of file vulkan_beta.h.
VkStructureType VkPhysicalDeviceShaderEnqueuePropertiesAMDX::sType |
Definition at line 66 of file vulkan_beta.h.