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VkPhysicalDeviceShaderFloat16Int8Features Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
void * pNext
 
VkBool32 shaderFloat16
 
VkBool32 shaderInt8
 

Detailed Description

Definition at line 6199 of file vulkan_core.h.

Field Documentation

◆ pNext

void* VkPhysicalDeviceShaderFloat16Int8Features::pNext

Definition at line 6201 of file vulkan_core.h.

◆ shaderFloat16

VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderFloat16

Definition at line 6202 of file vulkan_core.h.

◆ shaderInt8

VkBool32 VkPhysicalDeviceShaderFloat16Int8Features::shaderInt8

Definition at line 6203 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceShaderFloat16Int8Features::sType

Definition at line 6200 of file vulkan_core.h.


The documentation for this struct was generated from the following file: